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Here is a selection of pages I've recently worked on that demonstrate my sequential storytelling skills.
The editor wanted high energy linework with a minimum amount of blacks. It was primarily shaded and molded by the color.
The editor wanted high energy linework with a minimum amount of blacks. It was primarily shaded and molded by the color.
A page from the final issue of The Authority.
A page from the final issue of The Authority.
A big battle page from Majestic #16. These are always fun to draw.
A big battle page from Majestic #16. These are always fun to draw.
A big battle page from Majestic #16. These are always fun to draw.
Dangerous Dozen: Storm Wake, a graphic novel from First Salvo.
Realistically rendered to reflect the look of the video game.
Realistically rendered to reflect the look of the video game.
Realistically rendered to reflect the look of the video game.
Realistically rendered to reflect the look of the video game.
This page was fun because I got to design my own monster for Freddy Kruger to tangle with.
This page was fun because I got to design my own monster for Freddy Kruger to tangle with.
This page was fun because I got to design my own monster for Freddy Kruger to tangle with.
An action page from a comic based on the Red Faction video game.
RECENT COMMISSIONS
Hulk vs The Thing
Jill Valentine
Namorita
Evil Ernie
Wolverine vs Doomsday
Featured Tutorials
Vampirella
Vampirella Commission
Ghost
Ghost Commission